<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"><channel><title>Netvouz / Chrischun / tag / debug</title>
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<description>Chrischun&#39;s bookmarks tagged &quot;debug&quot; on Netvouz</description>
<item><title>How to Reduce Client Side Lag in Second Life</title>
<link>http://www.virtuallytime.com/2007/10/11/how-to-reduce-client-side-lag-in-second-life/</link>
<description>No one likes lag, whether it be local, server side or something faulting in the middle, choppy, laggy worlds hardly seem like the metaverse of Snow Crash. In this article are examples of features which can be disabled or turned down resulting in high FPS, along with how to ignore lesser material types using the debug menus.</description>
<category domain="http://www.netvouz.com/Chrischun?category=4921483459933947666"></category>
<author>Chrischun</author>
<pubDate>Thu, 11 Oct 2007 23:31:50 GMT</pubDate>
</item><item><title>How to Stay Online While AFK In Second Life</title>
<link>http://www.virtuallytime.com/2007/10/13/how-to-stay-online-while-afk-in-second-life/</link>
<description>Information and examples for defeating the auto-logout when idle for too long in  the Second Life Platform. Includes four different ways of achieving this, from using 3rd party macro programs (scripts provided) to directly editing variables used by the SL Client.</description>
<category domain="http://www.netvouz.com/Chrischun?category=4921483459933947666"></category>
<author>Chrischun</author>
<pubDate>Sat, 13 Oct 2007 04:31:58 GMT</pubDate>
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